
There is a story within the game, but it is no more or less compelling than the story from the first Vector game there is nothing ground-breaking with regards to storyline in Vector 2. Many of the platforms are cast in shadow too. You are a shadow person, in that your runner has no detail.

Run for your life to get out of the research facility, while learning new dodges and moves to get you out. In Vector 2, you get to run with high-tech equipment to help you get through your run. That is true, but the challenge comes from skipping over and dodging the traps. If there is nothing chasing you, then there is no threat. Other people think that the lack of a chaser makes the game less fun and less addictive. Some people think this is a good thing because it takes the pressure off so that they may concentrate on their dodge moves.


In other words, there is nothing chasing you. One major difference is that the game is missing a chaser. Compared to the first one, you have to admit that the traps are a little more intimidating and the sound effects are more advanced. It is a 2D platform game in essence, but the graphics have improved from the era of the GameBoy. Learn new stunts as you run through the environment. It is difficult to play at first, but once you get the hang of it, you will be jumping, flipping and sliding your way to victory. A 2D running game that pushes you to be better You see the obstacles coming as you run, which means you are able to plot your tactics and set up your dodge moves. The camera is also zoomed out enough so that you may plan what you are going to in advance. You are supposed to run through the environment and dodge the obstacles and traps. It is mildly comparable to the first game, but there are a series of differences.

One could hardly call this game a slow or un-dynamic game. Softonic review Vector 2: A procedurally generated environment to test your reflexes
